Globe Telecom Inc. has become the first Philippine telco to deploy the End-to-End (E2E) Network Slicing Function of 5G Standalone (SA), the most advanced 5G technology, the company announced.

Photo Insert: The integration of network slicing with cutting-edge technologies enables Globe to transform the customer journey, providing enriched services, seamless interaction and satisfaction.
5G Network Slicing allows Globe to adjust resources such as bandwidth, processing power, and network functions to meet the diverse demands of an increasingly connected world.
It can be used for a wide range of applications, from connecting Internet of Things (IoT) devices to supporting high-bandwidth activities such as streaming videos and virtual reality.
"Network Slicing stands out in delivering a tailored service experience for our customers based on the applications in use within the network," said Gerhard Tan, Globe's Director and Head of Technology Strategy and Innovations.
"As ever, we are at the forefront, pioneering digital technology innovation," he added. The technology not only allows for the development and delivery of unique services and innovative applications but also accommodates customers’ growing data needs and ensures low-latency services.
One of the key enablers of 5G, Network Slicing provides E2E connectivity. It divides a single network into parts designed specifically for different types of applications or groups of users.
Each has its own resources and guarantees for performance, and functions, even while they all use the same physical infrastructure.
Globe successfully carried out E2E Network Slicing across all domains, from Access, Transport, and Core, by upgrading its network to support this feature. The telco configured four dedicated E2E slices with assured quality of service and bandwidth allocation.
All slices were tested and validated, successfully achieving aggregated speed results of 800Mbps with varying slice speeds of up to 200 Mbps depending on the bandwidth requirement of each slice type.
Network slicing was successfully tested for cloud gaming, a virtual reality laboratory (VR Lab), video surveillance analytics (VSA), augmented reality remote assistance (AR remote assist), video streaming, and robots.
In terms of deployment use cases, network slicing caters to various requirements based on bandwidth and latency. Also. it facilitates Enhanced Mobile Broadband (EMBB), Ultra-Reliable Low Latency (URLLC), and Massive Machine Type communication (mMTC) applications.
Overall, the integration of network slicing with cutting-edge technologies enables Globe to transform the customer journey, providing enriched services, seamless interaction and satisfaction.
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